View Issue Details

IDProjectCategoryView StatusLast Update
0009836ardourbugspublic2024-11-03 18:44
Reportersound8 Assigned Tox42  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
PlatformDebian GNUOSLinuxOS Version(any)
Product Version8.10 
Summary0009836: Ace Fluid Synth - Still uses soundfont even after it has been replaced with another
DescriptionI know that the Ace Fluid Synth plugin is not an area of concern to developers, I think it is a great plugin overall, but really could use/benefit from some updates.

But for now I will just share some posts of a couple of possible bugs I have found, I will post them separately but I think they could be based on the same issue.

Issue:
It appears that if you open a soundfont1 and then replace that soundfont2 with another, that the first soundfont1 still remains the active.

Thank You
Steps To Reproduce    -Add a fresh ACE Fluid Synth plugin into your session, it loads with no soundfont loaded.
-Load up a soundfont1 and play a couple notes (get familiar with the sound of the instrument)
-Then replace this soundfont with a different soundfont2 (ideally a completely different instrument/sound)
-When you start playing some notes you will hear that the first soundfont1 is the one that is playing even though it is no longer loaded.
Tagsfluidsynth, soundfont

Activities

x42

2024-11-03 18:44

administrator   ~0029096

Should be fixed since Ardour 9.0-pre0-349-gc9645723de

Issue History

Date Modified Username Field Change
2024-10-26 01:30 sound8 New Issue
2024-10-26 01:30 sound8 Tag Attached: fluidsynth
2024-10-26 01:30 sound8 Tag Attached: soundfont
2024-11-03 18:44 x42 Note Added: 0029096
2024-11-03 18:44 x42 Assigned To => x42
2024-11-03 18:44 x42 Status new => resolved
2024-11-03 18:44 x42 Resolution open => fixed