View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0003525 | ardour | bugs | public | 2010-11-07 01:48 | 2010-11-11 16:06 |
Reporter | 2handband | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | sometimes |
Status | confirmed | Resolution | open | ||
Product Version | 2.8.11 | ||||
Summary | 0003525: Ardour crashes with segmentation fault when I attempt to load an existing session | ||||
Description | I'm using Ardour 2.8.11, which I built from source on my Slackware 13.1 system. When I try to open an existing session Ardour is crashing more often than not with a segmentation fault. I usually have to make three or four tires to get something to load up. Here's the output: loading default ui configuration file /usr/local/etc/ardour2/ardour2_ui_default.conf loading user ui configuration file /home/gene/.ardour2/ardour2_ui.conf Loading ui configuration file /usr/local/etc/ardour2/ardour2_ui_dark.rc theme_init() called from internal clearlooks engine ardour: [INFO]: Ardour will be limited to 1024 open files loading system configuration file /usr/local/etc/ardour2/ardour_system.rc loading user configuration file /home/gene/.ardour2/ardour.rc ardour: [INFO]: Using SSE optimized routines ardour: [INFO]: looking for control protocols in /home/gene/.ardour2/surfaces/:/usr/local/lib64/ardour2/surfaces/ ardour: [INFO]: Control protocol Tranzport not usable ardour: [INFO]: Control surface protocol discovered: "Mackie" powermate: Opening of powermate failed - No such file or directory ardour: [INFO]: Control protocol powermate not usable ardour: [INFO]: Control surface protocol discovered: "Generic MIDI" Segmentation fault | ||||
Tags | No tags attached. | ||||
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There is a known bug with zoom that can cause this problem. Try editing the "instant.xml" file inside your session directory with a text editor and changing the number after "zoom=" to something like 256. If this doesn't help, please either a) attach the session to this bug (you don't need to include sound files) or b) rebuild Ardour with debugging enabled (see http://ardour.org/debugging_ardour) and get a backtrace. |
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Changing the zoom fixed it, but also put the zoom in a place I don't really want it (I like my playhead to move slowly). I'm gonna rebuild Ardour with debug as soon as I figure out a scons uninstall. |
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there's not much point in a debug build. this is a long-standing bug (years and years) and it won't be illuminated by anything you can find with a debug build. its not likely to ever be fixed in ardour2, and likely will not be fixed until we switch to a new canvas in ardour4. |
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workarounds? |
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there are no workarounds. nothing stops you from using more zoomed-in levels or more zoomed-out levels, but saving the session when fully zoomed-in (or close to it) has this issue. its not deterministic, but it is frequent. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-11-07 01:48 | 2handband | New Issue | |
2010-11-07 02:32 | cth103 | Note Added: 0009371 | |
2010-11-07 02:32 | cth103 | Status | new => feedback |
2010-11-07 15:33 | 2handband | Note Added: 0009374 | |
2010-11-08 21:44 | paul | Note Added: 0009381 | |
2010-11-08 22:27 | 2handband | Note Added: 0009382 | |
2010-11-08 23:13 | paul | Note Added: 0009383 | |
2010-11-11 16:06 | paul | Status | feedback => confirmed |