View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002748 | ardour | bugs | public | 2009-06-24 10:31 | 2010-05-02 14:56 |
Reporter | tinram | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | feedback | Resolution | open | ||
Product Version | 2.8 | ||||
Summary | 0002748: Loop doesn't loop | ||||
Description | If the second marker of your loop is on the "end" marker, loop will not loop. - Create a new session or load your favorite - Move the second marker to the "end" marker (exactly !) - Try to loop transport --> The PH stop over the first marker of your loop after the first read... Not a bug in fact just a strange behavior of the "end" marker. Maybe link with thist one http://tracker.ardour.org/view.php?id=2443 ? (can't rewind from "end" marker) | ||||
Tags | No tags attached. | ||||
|
Do you have "Options > Misc Options > Stop transport at session end" ticked? |
|
Tried it and works great ! But I found a bug playing with this option : when your loop exceed the end marker and if "Stop transport at session end" is on, playhead stops over the end marker (witch is normal), transport stops, but clock's are still running... |