View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006362 | ardour | bugs | public | 2015-06-05 04:24 | 2015-10-20 08:44 |
Reporter | don3 | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 4.0 | ||||
Summary | 0006362: "Select All Overlapping Edit Range" no longer works | ||||
Description | In Ardour 3, with Edit point set to Mouse, I could put the playhead at one end of (or in) a set of regions in one or more tracks, move the mouse to the other end, and with a control key (^U, for example) bound to "Select All Overlapping Edit Range", all the regions completely or partially between the playhead and the mouse cursor would be selected. I've tried the same in Ardour 4, and the command seems to do nothing. Same for Select All Inside Edit Range. Has the definition of these commands changed? Tested on 4.0.0, 4.0.312, 4.0.420. | ||||
Tags | No tags attached. | ||||
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Same behavior on 4.4.0. However, I just noticed that "Select All Before Edit Point" and "Select All After Edit Point" work as expected with Edit point set to Playhead or Mouse. (Didn't try Marker.) So perhaps it's just the "Select ... Edit Range" commands that don't work any more. Or has the definition of Edit Range changed? |
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good find. Yes, it was mostly removed/rewritten and the edit-point is no longer relevant. It only works with an explicit range selection, in Range ("R") or smart object ("G") mode. https://github.com/Ardour/ardour/commit/30479198 says "remove implicit range. start-range and end-range work better. documentation changes coming soon" Ben may elaborate on the motivation. looks like the workflow he had in mind was: - move mouse. press "," (start range) - move mouse , press "." (finish range) to define a range, - press "u" (select all inside) to turn range selection into object selection. The problem I see with this is that it makes the assumption that one is always using "smart mode". |