View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003723 | ardour | bugs | public | 2011-01-20 10:51 | 2011-01-21 10:22 |
Reporter | d13b | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | feedback | Resolution | open | ||
Product Version | SVN/2.0-ongoing | ||||
Summary | 0003723: ogg import distorts | ||||
Description | hello! importing ogg-files to ardour gives distorted signals for me, while converting the oggfile to wav first and importing them to ardour afterwards works as expected. *) create an ogg testfile - eg. sox -r 44100 -b 16 -n sine.wav synth 3 sine 440; oggenc sine.wav *) import it to ardour directly -> sounds distorted *) convert it - oggdec -o decoded.wav sine.ogg *) import decoded.wav file into ardour -> sounds ok | ||||
Additional Information | my software: *) debian unstable system *) ardourvst 2.8.11 (rev 8520 from svn) compiled with LIBLO=1 AUBIO=1 FREESOUND=1 SURFACES=1 FPU_OPTIMIZATION=1 AUBIO=1 WIIMOTE=1 FFT_ANALYSIS=1 TRANZPORT=1 SLV2=1 VST=1 *) libogg0 1.2.0~dfsg-1 | ||||
Tags | No tags attached. | ||||
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I believe this was fixed in A3 in revisions 6879 and 7095. |
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What Audio File Format (in the Options menu) are you using? |
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just tried: the distortion appears, when i use WAVE 24bit or 16bit, but the import works ok when i use 32bit float as audio file format i get the same behavior in ardour3vst (Ardour 3.0pre0 Revision 8520) |
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OK, thanks for testing. This should now be fixed properly in A3, at least. |
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yes, works for me in ardour3 (rev. 8560) thanks |
Date Modified | Username | Field | Change |
---|---|---|---|
2011-01-20 10:51 | d13b | New Issue | |
2011-01-20 11:21 | cth103 | Note Added: 0009957 | |
2011-01-20 11:23 | cth103 | Note Added: 0009958 | |
2011-01-20 11:23 | cth103 | Status | new => feedback |
2011-01-20 12:01 | d13b | Note Added: 0009959 | |
2011-01-21 00:59 | cth103 | Note Added: 0009963 | |
2011-01-21 10:22 | d13b | Note Added: 0009964 |