View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002831 | ardour | bugs | public | 2009-08-16 21:41 | 2010-04-24 10:31 |
Reporter | jwmorris | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | random |
Status | new | Resolution | open | ||
Product Version | 2.8.1 | ||||
Summary | 0002831: spike caused by adjacent audio | ||||
Description | I have an audio clip of a drum loop repeated at every bar. The clip starts 1/16 before any bar to induce a crossfade. Looping a bar (loop snapped to bars) produces a really evil buzzing noise. (The noise might just be a severe spike, transformed into a buzz by the fx I'm using.) Sometimes levels go into the hundreds of dB. When noise fades nasty pops/clicks are heard and the levels are still well over-peaked. This is almost guaranteed to occur without using cross fades, but is difficult to predict which bar it will occur in. | ||||
Additional Information | The reproducibility of the bug is very random. Sometimes it happens frequently, other times not. I just tried reproducing the bug by creating a track with a drum loop clip one bar in length and then repeating that clip 64 times. Did not work, and that was in the same session (the other tracks were cleared of audio) and same fx. | ||||
Tags | No tags attached. | ||||